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Optimisation des structures de tenségrité

https://dial.uclouvain.be/memoire/ucl/fr/object/thesis%3A13080/datastream/PDF_01/view

Color Management in three.js

https://www.donmccurdy.com/2020/06/17/color-management-in-threejs/

Alizée ARMET

http://alizeearmet.com/

Otto Beckmann

https://en.m.wikipedia.org/wiki/Otto_Beckmann

Shadertoy Path Tracing

https://blog.demofox.org/2020/05/25/casual-shadertoy-path-tracing-1-basic-camera-diffuse-emissive/ https://blog.demofox.org/2020/06/06/casual-shadertoy-path-tracing-2-image-improvement-and-glossy-reflections/ https://blog.demofox.org/2020/06/14/casual-shadertoy-path-tracing-3-fresnel-rough-refraction-absorption-orbit-camera/

Sound & Music Examples for Arduino

by Tom Igoe

Code et autres lois du cyberespace

par Lawrence Lessig

Deep computer-vision algorithms for processing.

https://github.com/cansik/deep-vision-processing

Rsvfx

https://github.com/keijiro/Rsvfx

reconstruction-jetsonnano-realsense

https://github.com/Fantastic8/reconstruction-jetsonnano-realsense

Semantic Web Layer

https://medium.com/openlink-software-blog/semantic-web-layer-cake-tweak-explained-6ba5c6ac3fab

Model Cards

https://modelcards.withgoogle.com/

Scaling Virtual Events

https://blog.mozvr.com/scaling-virtual-events-with-hubs-and-hubs-cloud/

Unity WebXR Exporter

https://blog.mozvr.com/unity-webxr-exporter-update/

Handpose Demos

https://github.com/LingDong-/handpose-demos

Avatar assets and templates for Mozilla Hubs

https://github.com/MozillaReality/hubs-avatar-pipelines

Instant Meshes:

https://github.com/wjakob/instant-meshes

Jacob Rus :: Notebooks

https://observablehq.com/@jrus

Cinema 4D Lite vs Blender

Introducing kepler.gl

https://eng.uber.com/keplergl/ https://kepler.gl/ https://deck.gl/