Étiquette : 3DPage 4 of 4

Repulsive Curves

Curves play a fundamental role across computer graphics, physical simulation, and mathematical visualization, yet most tools for curve design do nothing to prevent crossings or self-intersections. This paper…

Deep Hybrid Self-Prior for Full 3D Mesh Generation

We present a deep learning pipeline that leverages network self-prior to recover a full 3D model consisting of both a triangular mesh and a texture map from the…

3D Machine Learning

In recent years, tremendous amount of progress is being made in the field of 3D Machine Learning, which is an interdisciplinary field that fuses computer vision, computer graphics…

ventuz

VENTUZ Designer is a creative environment for artists and technicians to collaboratively design and develop data driven real time motion graphics content and experiences. Combining artist-friendly workflows, deep…

How-To: A Simple Way to 3D Scan an Environment

In this How-To, we are going to share a simple way to 3D scan an environment that you can then visit and share with friends and family. This…

Object Files (.obj)

http://paulbourke.net/dataformats/obj/ Object files define the geometry and other properties for objects in Wavefront’s Advanced Visualizer. Object files can also be used to transfer geometric data back and forth…

Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.

https://github.com/spite/sketch

Coordinate system chart

Your GitHub story in 3D

https://skyline.github.com/

sdf

Generate 3D meshes based on SDFs (signed distance functions) with a dirt simple Python API. Special thanks to Inigo Quilez for his excellent documentation on signed distance functions:…

L E G O Z ; )

Hi my name is Sean I’m a student from Singapore and Lego has always kept my life more meaningful and fulfilling. I hope to inspire and amaze brick…

3D Reconstruction with Deep-Learning Methods

The focus of this list is on open-source projects hosted on Github. https://github.com/natowi/3D-Reconstruction-with-Deep-Learning-Methods

Generating 3D Models with PolyGen and PyTorch

https://towardsdatascience.com/generating-3d-models-with-polygen-and-pytorch-4895f3f61a2e

Autodesk FBX Software Developer Kit

https://www.autodesk.com/developer-network/platform-technologies/fbx-sdk-2019-0 The Autodesk® FBX® SDK is a free, easy-to-use, C++ software development platform and API toolkit that allows application and content vendors to transfer existing content into the…

Trimesh

Trimesh is a pure Python (2.7-3.4+) library for loading and using triangular meshes with an emphasis on watertight surfaces. The goal of the library is to provide a…

PIFuHD

This repository contains a pytorch implementation of « Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization ». https://github.com/cansik/pifuhd

RigNet: Neural Rigging for Articulated Characters

https://zhan-xu.github.io/rig-net/

Real World Textured Things

http://texturedmesh.isti.cnr.it/

3D Mesh Simplification

https://github.com/fogleman/simplify

3D Packing

https://www.michaelfogleman.com/pack3d/