From 5 to 10 September 2021 at the Milan Design Week, ECAL presents a series of projects and installations developed by Bachelor Media & Interaction Design students, that address our...
This is a list of some of the basic tools that any student of interaction design should have access to. This is very much a work-in-progress document and...
Curves play a fundamental role across computer graphics, physical simulation, and mathematical visualization, yet most tools for curve design do nothing to prevent crossings or self-intersections. This paper...
Christa at Panic has published a comprehensive story of the Playdate handheld gaming device. https://panic.com/blog/the-story-of-playdate/ https://podcast.panic.com/#episode006
In this tutorial, we'll look at how to set up and use your shiny new HyperPixel 4.0. It's all fairly straghtforward. Note that you'll need a keyboard, mouse,...
NVIDIA researchers collaborated with ETH Zurich and Disney Research|Studios on a new paper, “NeRF-Tex: Neural Reflectance Field Textures” that will be presented at the Eurographics Symposium on Rendering...
We present a deep learning pipeline that leverages network self-prior to recover a full 3D model consisting of both a triangular mesh and a texture map from the...